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Teams & Groupwork

Teams and groupwork

Individuals play a role in making teamwork effective

Observations of team behaviour by Meredith Belbin, a researcher in organizational psychology, found success in team projects depends on balancing 9 clusters of team behaviour under the 3 categories of action, people and thinking roles.  

Some of the roles may be more 'high profile', but each of the distributed behaviours is essential in getting the team from starting a project to finishing it. (And if you were working on a solo project, you would need to do all these roles yourself!).

Belbin's Team Roles (Belbin 2012)

Cluster
Team Role
Contribution to getting the project done
Thinking Roles Plant Provides new ideas; thinks of creative approaches; thinks outside the box.
  Monitor-Evaluator Analyzes options critically, provides objective assessment, ensures decisions are logical and well thought out.
  Specialist Brings in-depth knowledge and expertise, solves complex technical problems, adds credibility to decisions.
People Roles Coordinator Acts as chairperson. Clarifies goals, delegates effectively, keeps team focused, fosters participation.
  Team Worker Supports team cohesion, encourages cooperation, resolves conflicts, maintains morale.
  Resource Investigator Explores opportunities, networks externally, brings in ideas and resources from outside the team.
Action Roles Shaper Challenges the team to improve. Drives the team forward, challenges complacency, keeps momentum high.
  Implementer Puts ideas into action. Organises tasks and makes sure plans are executed effectively.
  Completer-Finisher Pays attention to detail, identifies errors and and makes sure output is high quality and deadlines are met.

Looking through these roles and behaviours and the role they play, you might ask yourself what might happen if these roles were missing or duplicated in a team project.

For example, Belbin found a team with no Plant struggled to come up with the initial spark of an idea to get started. However, once there were too many Plants in the team, bad ideas concealed good ones, and non-starters were given too much airtime - especially if there was nobody to perform the role of Monitor-Evaluator. Similarly, with no Shaper, the team ambled along without drive and direction, missing deadlines. But with too many Shapers, in-fighting began and morale was lowered.


Although there are nine roles, this does not mean that every team requires nine people. In many projects, most people will perform two or three roles (and if you were doing the project on your own, you would need to perform all the roles yourself). Although individuals may find that they are more comfortable with some roles than others, this preference for a role can change over time or when working in different teams. And sometimes a team member may find that they need to take on a role that they are not so comfortable with to make sure the project gets done.

How can knowing about team roles help make teamwork effective?

Knowing about Belbin's team roles provides a shared language for reflecting on and discussing teamwork and team dynamics. Understanding different team roles can help you work effectively with others, especially when everyone has different strengths and working styles - it can help the team have an appreciation for others’ contributions, leading to more balanced teamwork.


Knowing your own tendencies towards a role can help you contribute in ways that maximise or stretch those tendencies, and being open about where you might or might not be so strong can help avoid conflict. For example, a student who tends towards playing the role of 'plant' - coming up with lots of creative ideas, may struggle with organisation. Being open about this with the team, might help others on the team see where they can contribute their particular strengths as an 'implementer' to help put these ideas into motion (or be more understanding if you're not finding it easy!). 


It is helpful to have these roles in mind when working through something like the ASK Team Project Planning Wizard as it is good to discuss and be open about  how you might approach these roles. As a project progresses, the team can reassess team roles periodically. Are all roles being effectively covered? Is workload being shared? Do adjustments need to be made? This may sometimes mean taking on a role you're not comfortable with.


You can read more about Belbin's team roles following this link to the library catalogue:

Team Roles Activity - Honey's Five Team Roles

 

Honey's Five Team Roles

Peter Honey (1988) simplified Belbin's 9 roles into five.

1. LEADER: makes sure the team has clear objectives and members are engaged

Leaders have good awareness about what skills their group needs to develop, they are good at planning and prioritising tasks needed to complete work. They are organised, focus on time management and can set realistic targets. They have a good sense of when a problem is 'solved', and pay attention to detail in checking and finalising work.

2. CHALLENGER: questions effectiveness and drives for results

Challengers can look at problems and see more than one solution. They are able to explain ideas and counter-ideas clearly to people and are always thinking about how to do things better.

3. DOER: encourages progress and takes on practical jobs

Doers are focused workers who deal well with distractions. They know where to go to find information and are proactive about doing so. They are task-oriented and ask for advice or input when they are stuck on a problem.

4. THINKER: produces ideas and thinks through those proposed by others

Thinkers are good at selecting the information they need to solve problems or complete tasks. They are logical and can break down tasks into steps and put information in order. When solutions to problems don't work they try to find out why and approach the problem from another direction.

5. SUPPORTER: eases tension and promotes harmony

Supporters work well with other people and listen to their suggestions. They like to check that they have understood problems, and suggest different ways of solving them in a team. They stay calm when there is disagreement or conflict. They can follow instructions to get tasks done and see how these contribute to overall team goals.


Both the activities below are based on these roles. Activity 1 is an activity you can do with your team before you properly start working on your teamwork task. Activity 2 is an activity you can do individually after your teamwork task is completed.


Activity 1: Before you start teamwork

Together with your team:

  1. On a piece of paper, draw a circle split into five segments with one of the Team Roles (leader, challenger, doer, thinker, supporter) represented in each segment.
  2. Ask each team member to enter their name in the segment or segments that correspond to the role they find they usually perform in a team.
  3. Once team members’ names have been entered, analyse the circle and discuss the role descriptions together. Where are your team’s strengths and potential weaknesses?
  4. Ask everyone to come up with an action point, based on their discussions, which will enable the team to increase its effectiveness.

This activity also highlights any skill gaps or surpluses that your group hadn't anticipated. If either of these is the case, you will need to be proactive about managing that situation. For instance, who might be willing to fill in any skills gaps? What if there are two people suited to the same role?


Activity 2: After teamwork is completed

Reflecting individually on the teamwork you have completed:

  1. Which description do you think best describes your individual role or roles in the teamwork during this task?
  2. Which roles did other individual team members play?
  3. What were your team’s strengths and weaknesses? What (or who) do you think contributed to your team’s overall effectiveness?
  4. What did you learn from this team task (about yourself, and about teamwork generally) that you can use in future teamwork?